In Volumes II (formerly Dynamics II), we will immediately move beyond the basics. Rather than start from a static volume, we will dynamically source turbulent density and velocity into our simulation. From there we will control our simulation with a variety of microsolvers including turbulence, disturbance, and diffusion, and even combine multiples of these together for even more advanced effects. Finally, we will talk about the effects that forces, divergence, and vorticity will have on the shape of things. Production oriented techniques will take priority, including a few of my favorite tips and tricks to achieve quality results faster and more efficiently!