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Applied Houdini

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An update to my free popular "Applied Houdini - Dynamics I - Introduction to volume simulation and rendering" video tutorial lesson! Become an expert VFX artist with Applied Houdini at : http://www.appliedhoudini.com In Volumes I, we will jump right in and tackle a simulation of a vaporizing pig's head. We start with simulation fundamentals such as generating initial volumes as well as what exactly vectors, and voxels, and volumes are. From there we set up a basic simulation, cache it, and render it. Tips and tricks including optimal UI organization and a simple workflow setup will also be discussed. Applied Houdini is a production quality oriented series created by Steven Knipping (https://www.imdb.com/name/nm3725241/), currently a Senior Rigid Body Destruction / FX Technical Director at Lucasfilm's Industrial Light & Magic (Star Wars: The Last Jedi, Avengers: Infinity War, Rogue One: A Star Wars Story). Benefit from production proven workflows while also getting an in depth explanation of why things works they way they do. Best of all - each video is crammed with actual information and footnotes instead of gratuitous talking and dead space!

Volumes I - Fundamentals

February 15, 2018

In Volumes I (version 2.0), we will jump right in and tackle a simulation of a vaporizing pig's head. We start with simulation fundamentals such as generating initial volumes as well as what exactly domains, vectors, and voxels are. From there we set up a basic simulation with a few forces, cache it, and render it. Tips and tricks including optimal UI organization and a bare bones workflow setup will also be discussed.

Watch now on CgCircuit!
In free lesson, lesson Tags volumes, intro
← Volumes II - SimulationParticles II - Velocity Fields is available! →

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