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Talks IV - Import Rigid Body Sim to Unreal (Project Titan 2022)

December 28, 2022

Learn how to create Train crash using simulation in Houdini that is then sent to Unreal using vertex animation textures. Learn how to prepare a train mesh for fracturing and simulation. Once the simulation is ready, you will use vertex animation textures to save out the sim as a mesh and textures which can be set up as Unreal shaders to playback the deformations.

Watch on Sidefx.com
Source: https://www.sidefx.com/tutorials/project-t...
In free lesson, talk Tags fracturing, destruction, free, usd, unreal, vat, vertex animation texture
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